It is possible that developers prioritize resources for PlayStation and PC due to their larger install bases. It is unclear why this pattern continues to occur. This practice can be frustrating for Xbox players, who pay the same price as players on other platforms but receive an inferior experience. This situation is not unique, as developers and publishers have often blamed the Xbox certification process for delayed releases and disparities between different platforms. The decision not to provide access to the Xbox version raises concerns about the game’s performance on the platform. While early critical reception for the game has been positive, with Windows Central even declaring it a must-play, it is essential to note that the provided code for review was only for the PC version. However, the lack of early access to the Xbox version suggests that it may not reach the same level of quality as the PS5 and PC versions. The team behind Lords of the Fallen expressed their gratitude to content creators for their assistance in deploying patches and updates. This announcement was met with mixed reactions, as reviewers did not receive access to the Xbox version of the game. The statement recognized that PlayStation 5 and PC players would be able to enjoy the game “as intended” at launch, while Xbox players would need to wait for a Day 1 patch that had not yet cleared certification. In anticipation of the release of Lords of the Fallen (2023), the developers at HexWorks and the publisher, CI Games, recently provided an update on Twitter.
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